Six month senior team thesis project created at the Art Institute of California - Inland Empire
I was the Assistant Director, Art Director, Lead Character Modeler, Writer, and assistant to the Environment Leads. Responsibilities included overseeing overall progress, maintaining the look of the short, reviewing changes to the script, overseeing/developing shots, and creating miscellaneous props as needed for use by the environment team. My major contributions to the short are on display on my Characters page.
Software used: Autodesk Maya, Mental Ray, Autodesk 3ds Max, Adobe Photoshop, Adobe After Effects, Vue Xstream 10, Crazy Bump, Adobe Premiere, PDI, Pixologic zBrush, and Quixel dDO.
Be sure to click the banner above to check out our 'Art of' First Contact' site.
I was the Assistant Director, Art Director, Lead Character Modeler, Writer, and assistant to the Environment Leads. Responsibilities included overseeing overall progress, maintaining the look of the short, reviewing changes to the script, overseeing/developing shots, and creating miscellaneous props as needed for use by the environment team. My major contributions to the short are on display on my Characters page.
Software used: Autodesk Maya, Mental Ray, Autodesk 3ds Max, Adobe Photoshop, Adobe After Effects, Vue Xstream 10, Crazy Bump, Adobe Premiere, PDI, Pixologic zBrush, and Quixel dDO.
Be sure to click the banner above to check out our 'Art of' First Contact' site.